Thesis Statement

Using the idea of augmented reality, coupled with the latest mobile technology, it is now possible to associate virtual objects with physical space. Virtual reality can now finally be extracted from the solitary context of a personal computer and facilitate face-to-face interaction. Similar technology is already being used successfully in a variety of mobile applications such as Yelp and Star Walk but a great variety of possibilities still remains unexplored.

It is an exciting time for augmented reality because it is so novel and, as a result, very effective in capturing people’s imagination and attention. I’m interested in exploring the ways in which augmented reality can be used as a medium of artistic expression and more, specifically, what concepts is the medium most suitable to address.

There are several modes of the application that I would like to explore:
1. Geolocation-specific augmented environment
2. Location-independent augmented environment
3. Geolocation-specific sculpture/installation

I am also interested in exploring networked interaction capabilities by the users. Ideally I would like to users to be able to demarcate particular spaces, either by inserting their own models or by drawing.

Main issues that will need to be worked out is the implementation of a visual language and concepts that the medium can address.

Concepts I am interested in exploring are: cyber sexuality, virtual materialism, virtual territory and communal hallucination.

The visual aesthetic I would like to use is derived from early computer graphics, but more fluid. I want to create materials and objects that do not exist in the real world and convey a sense of mystery and magic.

points of inspiration:
http://paintfx.biz/
http://www.0100101110101101.org/projects.html

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